Populated areas pose a challenge for motion planners because individuals influence each other. Thus, this thesis integrates interaction awareness into a motion planner by using game theory. It enables a robot to navigate in a human-like manner through a populated environment. It focuses on mathematically modelling the interaction-aware navigation of humans, and based on this model, devising a novel motion planner. Moreover, it presents techniques for evaluating the human likeness of motion planners.
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Populated areas pose a challenge for motion planners because individuals influence each other. Thus, this thesis integrates interaction awareness into a motion planner by using game theory. It enables a robot to navigate in a human-like manner through a populated environment. It focuses on mathematically modelling the interaction-aware navigation of humans, and based on this model, devising a novel motion planner. Moreover, it presents techniques for evaluating the human likeness of motion plann...
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