The thesis deals with the dynamic combination of mobile and stationary location sensors for a unified treatment of such sensors from the areas of Augmented Reality and Ubiquitous Computing, enabling intuitive user interfaces in intelligent environments. A graph-based formalism and a distributed implementation concept allow the unified treatment of all relevant sensor networks. A simulation of the underlying algorithms shows the viability of both the formalism and the implementation concept. In addition, a software architecture allowing the dynamic integration of mobile applications and sensors is described. Special focus is put on how to transmit configuration data in peer-to-peer networks. As a proof of concept, a game-playing application, Ubiquitous SHEEP, is described, demonstrating all key features described in this thesis in practice.
«
The thesis deals with the dynamic combination of mobile and stationary location sensors for a unified treatment of such sensors from the areas of Augmented Reality and Ubiquitous Computing, enabling intuitive user interfaces in intelligent environments. A graph-based formalism and a distributed implementation concept allow the unified treatment of all relevant sensor networks. A simulation of the underlying algorithms shows the viability of both the formalism and the implementation concept. In a...
»