After the successful transfer of hierarchical menu-structures from the computer domain to an automotive environment, it is time to discuss the potential of 3D metaphors to meet the strong requirements for in-vehicle information systems (IVIS). The idea is to increase learnability, efficiency and joy of use of IVIS by providing a 3D interaction concept that is based on cognitive capabilities of humans. We present a 3D interaction metaphor, iFlip, which consists of displaying information on the reverse side of thin interaction objects and a preview to current submenu states. A comparison with a traditional list-based 2D menu for IVIS has shown that iFlip fulfills automotive requirements and can even enhance usability and likeability of IVIS.
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After the successful transfer of hierarchical menu-structures from the computer domain to an automotive environment, it is time to discuss the potential of 3D metaphors to meet the strong requirements for in-vehicle information systems (IVIS). The idea is to increase learnability, efficiency and joy of use of IVIS by providing a 3D interaction concept that is based on cognitive capabilities of humans. We present a 3D interaction metaphor, iFlip, which consists of displaying information on...
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