Grasp planning for multi-fingered hands is still challenging due to the high nonlinear quality metrics, the high dimensionality of hand posture configuration, and complex object shapes. Analytical-based grasp planning algorithms formulate the grasping problem as a constraint optimization problem using advanced convex optimization solvers. However, these are not guaranteed to find a globally optimal solution. Data-driven based algorithms utilize machine learning algorithm frameworks to learn the grasp policy using enormous training data sets. This paper presents a new approach for grasp generation by formulating a global optimization problem with Bayesian optimization. Furthermore, we parameterize the object shape utilizing the Gaussian Process Implicit Surface (GPIS) to integrate the object shape information into the optimization process. Moreover, a chart defined on the object surface is used to refine the palm pose locally. We introduced a dual optimization stage to optimize the palm pose and contact points separately. We further extend the Bayesian optimization by utilizing the alternating direction method of multipliers (ADMM) to eliminate contact optimization constraints. We conduct the experiments in the graspit! Simulator that demonstrates the effectiveness of this approach quantitatively and qualitatively. Our approach achieves a 95% success rate on various common objects with diverse shapes, scales, and weights.
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Grasp planning for multi-fingered hands is still challenging due to the high nonlinear quality metrics, the high dimensionality of hand posture configuration, and complex object shapes. Analytical-based grasp planning algorithms formulate the grasping problem as a constraint optimization problem using advanced convex optimization solvers. However, these are not guaranteed to find a globally optimal solution. Data-driven based algorithms utilize machine learning algorithm frameworks to learn the...
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