Designing positive User Experience (UX) with
products enables the creation of unique selling propositions.
Being strongly driven by cognitive processes rather than mere
product properties, UX is difficult to realize successfully. While
User Experience Design (UXD) is a rather young discipline within
product development other disciplines outside engineering design
traditionally focus on creating experiences. We aim at
transferring knowledge from those disciplines to support the
design of fascinating UX with technical products. Our work is
based on the ExodUX model (from Experience Oriented
Disciplines to User eXperience) consisting of 41 experience from
disciplines outside engineering design (e.g. sports). Our
overarching goal is to support UXD based on the ExodUX
approach - extending the model to a broader framework. As part
of this, we documented concrete design information for all 41
experience triggers in a consistent and applicable way.
Furthermore, we present a supplementing process how to
implement gained knowledge of single triggers in a product
development project. Finally, we provide situation specific
application methodologies for the whole framework.
«
Designing positive User Experience (UX) with
products enables the creation of unique selling propositions.
Being strongly driven by cognitive processes rather than mere
product properties, UX is difficult to realize successfully. While
User Experience Design (UXD) is a rather young discipline within
product development other disciplines outside engineering design
traditionally focus on creating experiences. We aim at
transferring knowledge from those disciplines to support the
design of...
»