This work presents the first consistent solution for a purely point-based medical visualization pipeline. The proposed methods result in a compact representation of geometry, making it possible to consider just relevant data portions. Virtual models are built from a set of minimal point primitives, including only position and material attributes. This allows to break with the strict separation between volumes and surfaces, effecting in a universal modeling approach. The linear nature of point arrays is consequently utilized for data structure design in order to support fast processing and graphics-hardware-accelerated rendering. Additionally, the resulting simplicity and flexibility of the point data facilitate the implementation of dynamic changes in geometry.
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This work presents the first consistent solution for a purely point-based medical visualization pipeline. The proposed methods result in a compact representation of geometry, making it possible to consider just relevant data portions. Virtual models are built from a set of minimal point primitives, including only position and material attributes. This allows to break with the strict separation between volumes and surfaces, effecting in a universal modeling approach. The linear nature of point ar...
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