Event place diagrams, developed in this thesis, enable the modelling of complex dialogue systems using intuitive and user friendly presentation elements. The static as well as the dynamic structure of a dialogue, described at an abstract logical level, can be combined with concrete user interface components following the WYSIWYG principle. An event place model forms the conceptual basis for modelling input and output events, which occur at event places, and allows the definition of their static and dynamic relationships ( hierarchy, enabling, disabling, value transition and calculation, concurrency and sequencing, ...). Presentation elements in the diagram can be specified as sample objects, which vary dynamically at run time according to an annotated variation description. This so-called example variation enables extensive graphical design of systems with a very high degree of dynamic behaviour.
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Event place diagrams, developed in this thesis, enable the modelling of complex dialogue systems using intuitive and user friendly presentation elements. The static as well as the dynamic structure of a dialogue, described at an abstract logical level, can be combined with concrete user interface components following the WYSIWYG principle. An event place model forms the conceptual basis for modelling input and output events, which occur at event places, and allows the definition of their s...
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