User Experience Design (UXD) addresses the increasing importance of emotional aspects in user product interaction and aims at creating holistic experiences. Within product development UXD is a rather young discipline. But other disciplines outside engineering design traditionally focus on creating experiences. We aim at transferring knowledge from those disciplines to support the design of fascinating User Experience (UX). We identified relevant experience disciplines and selected the three most promising ones: sports, gaming and tourism. Based on a literature review we analyzed and documented a broad range of theoretical models that describe important factors for the emergence of experiences in the chosen disciplines. We joined the different approaches into the ExodUX model (from Experience oriented disciplines to User Experience). A checklist for all elements enriches the model for application in product development processes. Our approach widens the scope of experience designers and supports product development teams by providing UX aspects to consider as well as inspiring examples from other experience disciplines.
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