In this poster we present the development process of natural interaction for card games on multiple devices. Our goal was to provide users with an application that can be interacted with similar to real cards. It is a critical part of actual game play that all users can observe clearly what actions are performed by each player. To imitate such flexible use of cards in real games, we did not implement any game rules in our system. Rather, we strived towards making all computer-related user interactions as clear and visible to all players as manipulations of real cards. For the development of our system we used an iterative user-centered design approach.
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In this poster we present the development process of natural interaction for card games on multiple devices. Our goal was to provide users with an application that can be interacted with similar to real cards. It is a critical part of actual game play that all users can observe clearly what actions are performed by each player. To imitate such flexible use of cards in real games, we did not implement any game rules in our system. Rather, we strived towards making all computer-related use...
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