Efficient Visual Hull Computation for Real-Time 3D Reconstruction using CUDA
Document type:
Konferenzbeitrag
Author(s):
Ladikos, A.; Benhimane, S.; Navab, N.
Abstract:
In this paper we present two efficient GPU-based visual hull computation algorithms. We compare them in terms of performance using image sets of varying size and different voxel resolutions. In addition, we present a real-time 3D reconstruction system which uses the proposed GPU-based reconstruction method to achieve real-time performance (30 fps) using 16 cameras and 4 PCs.