Artificial neural networks have been employed in many areas
of cognitive systems research, ranging from low-level control
tasks to high-level cognition. However, there is only few work
on the use of spiking neural networks in these fields. Unlike ar-
tificial neurons, spiking neuron models are designed to approx-
imate the dynamics of biological neurons. In this work, we
developed a virtual environment to explore solving navigation
tasks using spiking neural networks. We first used an exper-
imental setup inspired by Floreano and Mattiussi (2001) and
compared the results to validate the developed environment.
An evolutionary approach is used to set the parameters of a
spiking neural network controlling a robot to navigate without
collisions. In a second set of experiments, we trained the net-
work via reinforcement learning which was implemented as a
reward-based STDP protocol. Our results validate the correct-
ness of the developed virtual environment and demonstrate the usefulness of using such a platform. The virtual environment
guarantees the reproducibility of our experiments and can be
easily adapted for future research.
«
Artificial neural networks have been employed in many areas
of cognitive systems research, ranging from low-level control
tasks to high-level cognition. However, there is only few work
on the use of spiking neural networks in these fields. Unlike ar-
tificial neurons, spiking neuron models are designed to approx-
imate the dynamics of biological neurons. In this work, we
developed a virtual environment to explore solving navigation
tasks using spiking neural networks. We first used an exp...
»